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Unit 1: 1D and 2D Kinematics

Physics C Mech cheatsheet

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A scalar has magnitude only (examples: speed, distance, time). A vector is a quantity that has magnitude and direction (examples: displacement, velocity, acceleration).

Graphically, a vector is drawn as an arrow. The length of the arrow represents the magnitude, and the direction of the arrow represents the direction of the quantity. You can slide a vector around without changing it as long as its length and direction stay the same. For example, a displacement of 5Β m5\ \text{m} east is the same vector no matter where you draw the arrow on the page.

If a vector A⃗\vec A makes an angle θ\theta above the positive xx-axis, its components are

Ax=Acos⁑θ,Ay=Asin⁑θ.A_x=A\cos\theta, \qquad A_y=A\sin\theta.

This comes straight from right-triangle trig: the horizontal component is adjacent to ΞΈ\theta and the vertical component is opposite ΞΈ\theta. If the vector points left or down, the corresponding component should be negative. The trig formulas give the correct signs automatically if ΞΈ\theta is measured from the positive xx-axis in standard position. AyA_y is drawn twice to better illustrate the Pythagorean relation.

xy~AAxAyAyΒ΅

If instead you know the components, then the magnitude and direction come from

A=Ax2+Ay2,tan⁑θ=AyAx.A=\sqrt{A_x^2+A_y^2}, \qquad \tan\theta=\frac{A_y}{A_x}.

Be careful with the angle formula. The value of tanβ‘βˆ’1(Ay/Ax)\tan^{-1}(A_y/A_x) may point to the wrong quadrant if AxA_x is negative, so always check the signs of the components.

Example. A velocity vector has magnitude 24 m/s24\ \text{m/s} and points 35∘35^\circ north of west. Find its xx- and yy-components if east is positive xx and north is positive yy.

The phrase β€œnorth of west” means the vector starts by pointing west, then rotates 35∘35^\circ toward north. So the xx-component is negative and the yy-component is positive.

eastnorth~vvxvy35Β±

The horizontal component uses cosine because it is adjacent to the 35∘35^\circ angle:

vx=βˆ’24cos⁑35βˆ˜β‰ˆβˆ’19.7Β m/s.v_x=-24\cos35^\circ\approx -19.7\ \text{m/s}.

The vertical component uses sine because it is opposite the angle:

vy=24sin⁑35βˆ˜β‰ˆ13.8Β m/s.v_y=24\sin35^\circ\approx 13.8\ \text{m/s}.

Thus

vβƒ—β‰ˆ(βˆ’19.7i^+13.8j^)Β m/s.\vec v\approx (-19.7\hat{i}+13.8\hat{j})\ \text{m/s}.

Using unit vectors, a two-dimensional vector can be written as

A⃗=Axi^+Ayj^,\vec A=A_x\hat{i}+A_y\hat{j},

where i^\hat{i} points in the positive xx direction and j^\hat{j} points in the positive yy direction. In three dimensions, we add k^\hat{k} for the positive zz direction:

A⃗=Axi^+Ayj^+Azk^.\vec A=A_x\hat{i}+A_y\hat{j}+A_z\hat{k}.

Example. A particle has displacement Ξ”rβƒ—=(6i^βˆ’8j^)Β m\Delta \vec r=(6\hat{i}-8\hat{j})\ \text{m}. Find its displacement magnitude and the unit vector in the direction of the displacement.

The magnitude comes from the Pythagorean theorem:

βˆ£Ξ”rβƒ—βˆ£=62+(βˆ’8)2=10Β m.\lvert \Delta \vec r\rvert=\sqrt{6^2+(-8)^2}=10\ \text{m}.

A unit vector keeps the direction but has magnitude 11. Divide the vector by its magnitude:

r^=Ξ”rβƒ—βˆ£Ξ”rβƒ—βˆ£=6i^βˆ’8j^10.\hat{r}=\frac{\Delta \vec r}{\lvert \Delta \vec r\rvert} =\frac{6\hat{i}-8\hat{j}}{10}.

So

r^=0.6i^βˆ’0.8j^.\hat{r}=0.6\hat{i}-0.8\hat{j}.

This answer has no units because unit vectors describe direction only.

Vector addition can be done graphically by placing arrows head-to-tail. The resultant points from the tail of the first vector to the head of the last vector. Note that the order of addition doesn’t matter and would converge at a point regardless of the addition order.

~A~B~A+~B

You can also add vectors component wise:

A⃗+B⃗=(Ax+Bx)i^+(Ay+By)j^.\vec A+\vec B=(A_x+B_x)\hat{i}+(A_y+B_y)\hat{j}.

Subtraction means adding the opposite vector:

Aβƒ—βˆ’Bβƒ—=Aβƒ—+(βˆ’Bβƒ—)=(Axβˆ’Bx)i^+(Ayβˆ’By)j^.\vec A-\vec B=\vec A+(-\vec B)=(A_x-B_x)\hat{i}+(A_y-B_y)\hat{j}.

Note that for subtraction, order does matter, since subtraction is not commutative.

In one dimension, a sign attached to a component is enough to encode direction along an axis. For example, if right is positive, then v=βˆ’3Β m/sv=-3\ \text{m/s} means the object moves left at 3Β m/s3\ \text{m/s}. Before solving any kinematics problem, choose an origin and positive direction for each axis, then keep that convention consistent.

Example. A vector has magnitude 10Β m10\ \text{m} and points 30∘30^\circ above the positive xx-axis. Another displacement is Bβƒ—=(βˆ’2i^+4j^)Β m\vec B=(-2\hat{i}+4\hat{j})\ \text{m}. Find Aβƒ—+Bβƒ—\vec A+\vec B and its magnitude.

First find the components of A⃗\vec A:

Ax=10cos⁑30∘=53,Ay=10sin⁑30∘=5.A_x=10\cos30^\circ=5\sqrt{3}, \qquad A_y=10\sin30^\circ=5.

So

A⃗=(53i^+5j^) m.\vec A=(5\sqrt{3}\hat{i}+5\hat{j})\ \text{m}.

Add components:

Aβƒ—+Bβƒ—=(53βˆ’2)i^+(5+4)j^.\vec A+\vec B=(5\sqrt{3}-2)\hat{i}+(5+4)\hat{j}.

Thus

Aβƒ—+Bβƒ—=((53βˆ’2)i^+9j^)Β m.\vec A+\vec B=((5\sqrt{3}-2)\hat{i}+9\hat{j})\ \text{m}.

The magnitude is

∣Aβƒ—+Bβƒ—βˆ£=(53βˆ’2)2+92β‰ˆ11.2Β m.\lvert \vec A+\vec B\rvert =\sqrt{(5\sqrt{3}-2)^2+9^2} \approx 11.2\ \text{m}.

Displacement Ξ”x\Delta x is the change in position, regardless of the path taken, and can be negative. Distance is the length of that path and is always nonnegative. Average velocity over an interval is defined as

vˉ=ΔxΔt.\bar{v} = \frac{\Delta x}{\Delta t}.

Instantaneous velocity is the time derivative of position when position is given as a function x(t)x(t):

v=dxdt.v = \frac{dx}{dt}.

Speed is the magnitude of velocity, ∣v∣\lvert v \rvert, in one dimension.

Average acceleration is defined as:

aˉ=ΔvΔt.\bar{a} = \frac{\Delta v}{\Delta t}.

Instantaneous acceleration is the derivative of velocity with respect to time, equivalently the second derivative of position:

a=dvdt=d2xdt2.a = \frac{dv}{dt} = \frac{d^2x}{dt^2}.

If you know a(t)a(t), the change in velocity between times t1t_1 and t2t_2 follows from integration:

v(t2)βˆ’v(t1)=∫t1t2a(t) dt,v(t_2) - v(t_1) = \int_{t_1}^{t_2} a(t)\, dt,

and similarly position from velocity.

Always remember the difference between average and instantaneous quantities. Average velocity over an interval is the single constant velocity that would produce the same displacement in the same time. It depends only on the endpoints, vˉ=Δx/Δt\bar{v}=\Delta x/\Delta t.

Instantaneous velocity is the limit of that ratio as the interval shrinks to zero, v=dx/dtv=dx/dt. The two agree only when velocity is constant, or, for the special case of constant acceleration, the average velocity happens to equal the midpoint value 12(v0+vf)\frac{1}{2}(v_0+v_f).

Example. A particle starts at x0=0x_0 = 0 with velocity v0=2Β m/sv_0 = 2\ \text{m/s} and experiences acceleration a(t)=6tΒ m/s2a(t) = 6t\ \text{m/s}^2. Find its velocity and position as functions of time, and its position at t=3Β st = 3\ \text{s}.

Integrate acceleration to get velocity:

v(t)=v0+∫0t6t′ dtβ€²=2+3t2.v(t) = v_0 + \int_0^t 6t'\, dt' = 2 + 3t^2.

Integrate velocity to get position:

x(t)=x0+∫0t(2+3tβ€²2) dtβ€²=2t+t3.x(t) = x_0 + \int_0^t (2 + 3t'^2)\, dt' = 2t + t^3.

At t=3Β st = 3\ \text{s},

x(3)=2(3)+(3)3=6+27=33Β m.x(3) = 2(3) + (3)^3 = 6 + 27 = 33\ \text{m}.

Many problems use constant acceleration aa (free fall near Earth’s surface is a common case with a=βˆ’ga = -g or a=+ga = +g depending on axis choice). The following equations (known as the Big Five) are very useful for these types of problems, since they only require 4 out of the 5 useful variables (aa, vfv_f, v0v_0, Ξ”x\Delta x, tt). By convention, we set t0=0t_0 = 0, with aa being acceleration, v0v_0 being initial velocity, vfv_f being final velocity, Ξ”x\Delta x being displacement, and tt being time:

These are algebraic consequences of a=dv/dta = dv/dt constant and v=dx/dtv = dx/dt.

Proof (The Big Five). Start with constant acceleration:

a=dvdt.a=\frac{dv}{dt}.

Since aa is constant, integrate from 00 to tt:

∫v0vdv=∫0ta dt.\int_{v_0}^{v}dv=\int_0^t a\,dt.

This gives

vβˆ’v0=at,v-v_0=at,

so

v=v0+at.v=v_0+at.

That proves equation 1.

Since velocity is the derivative of position,

v=dxdt.v=\frac{dx}{dt}.

Using v(t)=v0+atv(t)=v_0+at,

Ξ”x=∫0tv(t) dt=∫0t(v0+at) dt.\Delta x=\int_0^t v(t)\,dt=\int_0^t (v_0+at)\,dt.

Therefore

Ξ”x=v0t+12at2.\Delta x=v_0t+\frac{1}{2}at^2.

That proves equation 2.

Solve equation 1 for the initial velocity:

v0=vβˆ’at.v_0=v-at.

Substitute into equation 2:

Ξ”x=(vβˆ’at)t+12at2.\Delta x=(v-at)t+\frac{1}{2}at^2.

So

Ξ”x=vtβˆ’12at2.\Delta x=vt-\frac{1}{2}at^2.

That proves equation 3.

To eliminate time, use the chain rule:

a=dvdt=dvdxdxdt=vdvdx.a=\frac{dv}{dt}=\frac{dv}{dx}\frac{dx}{dt}=v\frac{dv}{dx}.

Then

a dx=v dv.a\,dx=v\,dv.

Integrate from x0x_0 to xx and from v0v_0 to vv:

∫x0xa dx=∫v0vv dv.\int_{x_0}^{x}a\,dx=\int_{v_0}^{v}v\,dv.

So

aΞ”x=12(v2βˆ’v02),a\Delta x=\frac{1}{2}(v^2-v_0^2),

which rearranges to

v2=v02+2aΞ”x.v^2=v_0^2+2a\Delta x.

That proves equation 4.

Finally, for constant acceleration, the velocity-time graph is a straight line, so displacement is the area under that graph: a trapezoid with bases v0v_0 and vv and width tt. Thus

Ξ”x=v0+v2t.\Delta x=\frac{v_0+v}{2}t.

That proves equation 5.

Example. A car traveling at v0=25Β m/sv_0 = 25\ \text{m/s} brakes with constant deceleration and comes to rest in 40Β m40\ \text{m}. Find the acceleration and the time it takes to stop.

The final velocity is v=0v = 0, and we know v0v_0 and Ξ”x\Delta x but not tt, so use equation 4 (missing tt):

v2=v02+2aΞ”xβ€…β€Šβ‡’β€…β€Š0=(25)2+2a(40).v^2 = v_0^2 + 2a\Delta x \;\Rightarrow\; 0 = (25)^2 + 2a(40).

Solve:

a=βˆ’62580=βˆ’7.8Β m/s2.a = -\frac{625}{80} = -7.8\ \text{m/s}^2.

The negative sign means the acceleration opposes the motion, as expected for braking. For the time, use equation 1:

v=v0+atβ€…β€Šβ‡’β€…β€Š0=25+(βˆ’7.8)t,v = v_0 + at \;\Rightarrow\; 0 = 25 + (-7.8)t, t=257.8β‰ˆ3.2Β s.t = \frac{25}{7.8} \approx 3.2\ \text{s}.

A quick check with equation 5: Ξ”x=v0+v2t=25+02(3.2)β‰ˆ40Β m\Delta x = \frac{v_0 + v}{2}t = \frac{25 + 0}{2}(3.2) \approx 40\ \text{m}, which matches.


Graphs of position, velocity, and acceleration versus time are linked by the same calculus that links the quantities themselves.

txpositiontvvelocitytaacceleration
  • Slopes go down the list. The slope of an xx-tt graph at an instant is the velocity, v=dx/dtv = dx/dt. The slope of a vv-tt graph is the acceleration, a=dv/dta = dv/dt. A curving xx-tt graph therefore means nonzero acceleration, and a straight xx-tt line means constant velocity.
  • Areas go up the list. The signed area under a vv-tt graph between two times is the displacement, Ξ”x=∫v dt\Delta x = \int v\, dt. The signed area under an aa-tt graph is the change in velocity, Ξ”v=∫a dt\Delta v = \int a\, dt. In both cases, count areas below the time axis as negative.

A maximum or minimum of x(t)x(t) occurs where v=0v = 0 (the slope is momentarily flat); the object is speeding up when vv and aa have the same sign and slowing down when they have opposite signs; and a horizontal vv-tt line means zero acceleration even if the velocity itself is large.

If you are struggling to draw a motion graph, always consider the important components of the graph, like turning points, end behavior, or concavity. Most problems do not require a very detailed/completely accurate motion graph.

Example. A cart moves along a line. Its velocity is +4Β m/s+4\ \text{m/s} and constant for the first 3Β s3\ \text{s}, then ramps linearly down to βˆ’2Β m/s-2\ \text{m/s} over the next 2Β s2\ \text{s}. Find the acceleration during each phase, the total displacement, and the distance traveled.

During the first phase the vv-tt graph is flat, so a1=0a_1 = 0. During the second phase,

a2=Ξ”vΞ”t=(βˆ’2)βˆ’(+4)2=βˆ’3Β m/s2.a_2 = \frac{\Delta v}{\Delta t} = \frac{(-2) - (+4)}{2} = -3\ \text{m/s}^2.

Displacement is the signed area under the vv-tt graph. The first phase is a rectangle:

Ξ”x1=(4)(3)=12Β m.\Delta x_1 = (4)(3) = 12\ \text{m}.

In the second phase the velocity crosses zero. It hits v=0v=0 after Ξ”v/a2=(βˆ’4)/(βˆ’3)=43Β s\Delta v / a_2 = (-4)/(-3) = \frac{4}{3}\ \text{s}, moving forward, then reverses. The signed area of the triangular region is

Ξ”x2=12(4)(43)+12(βˆ’2)(2βˆ’43)=83βˆ’23=2Β m.\Delta x_2 = \tfrac{1}{2}(4)\left(\tfrac{4}{3}\right) + \tfrac{1}{2}(-2)\left(2-\tfrac{4}{3}\right) = \tfrac{8}{3} - \tfrac{2}{3} = 2\ \text{m}.

So total displacement is 12+2=14Β m12 + 2 = 14\ \text{m}. Distance traveled adds the magnitudes of the forward and backward pieces: 12+83+23=12+103β‰ˆ15.3Β m12 + \tfrac{8}{3} + \tfrac{2}{3} = 12 + \tfrac{10}{3} \approx 15.3\ \text{m}. Displacement and distance differ because the cart briefly reverses.


The Big Five only works in constant acceleration, so when you have non-constant ss you often fall back on the defining derivatives and choose your integration variable based on what aa depends on:

Always remember to use the chain rule when you want a variable that is not in the original expression.

Example. A particle moves along the xx-axis with acceleration a(t)=6ta(t)=6t. At t=0t=0, it has v0=2.0Β m/sv_0=2.0\ \text{m/s} and x0=1.0Β mx_0=1.0\ \text{m}. Find v(t)v(t) and x(t)x(t).

Since acceleration is a function of time, integrate directly:

v(t)=v0+∫0t6t′ dtβ€²=2.0+3t2.v(t)=v_0+\int_0^t 6t'\,dt' =2.0+3t^2.

Then integrate velocity:

x(t)=x0+∫0t(2.0+3tβ€²2) dtβ€²=1.0+2.0t+t3.x(t)=x_0+\int_0^t \left(2.0+3t'^2\right)\,dt' =1.0+2.0t+t^3.

The Big Five do not apply because acceleration is not constant. The definitions a=dv/dta=dv/dt and v=dx/dtv=dx/dt are the safer starting point.

Drag is a form nonconstant acceleration and is the most comon type of non-constant acceleration found in AP Physics. Here, we model its effect directly as an acceleration, even though it is technically a force. In any fluid (including gases like air), a moving object will collide with particles in the fluid, causing a friction force that opposes the motion of the object. For downward motion through still air, the drag acceleration points upward, opposing gravity.

Two common drag models are:

We use linear drag here because its differential equation is simpler to solve than the quadratic model. If downward is positive for a falling object, then gravity is positive and drag is negative:

a=dvdt=gβˆ’bv.a=\frac{dv}{dt}=g-bv.

At first, v=0v=0, so drag is zero and the acceleration is gg. As the object speeds up, bvbv grows, so the acceleration decreases. Eventually the total acceleration becomes zero, and the object reaches terminal velocity:

gβˆ’bvT=0β‡’vT=gb.g-bv_T=0 \quad\Rightarrow\quad v_T=\frac{g}{b}.
tvvT

For linear drag, the differential equation can actually be solved.

Example. A ball is dropped from rest through air with linear drag acceleration ad=bva_d=bv upward. Take downward as positive. Find v(t)v(t), then find the terminal velocity in two ways.

Since downward is positive, gravitational acceleration is +g+g and drag acceleration is βˆ’bv-bv. Therefore

dvdt=gβˆ’bv.\frac{dv}{dt}=g-bv.

We want velocity as a function of time, so separate variables:

dvgβˆ’bv=dt.\frac{dv}{g-bv}=dt.

Because the ball is dropped from rest, v(0)=0v(0)=0. Integrate from the initial velocity 00 to the velocity at time tt:

∫0v(t)1gβˆ’bv dv=∫0tdt.\int_0^{v(t)} \frac{1}{g-bv}\,dv=\int_0^t dt.

For the left side, use the substitution

u=gβˆ’bv,du=βˆ’b dv.u=g-bv, \qquad du=-b\,dv.

When v=0v=0, u=gu=g. When v=v(t)v=v(t), u=gβˆ’bv(t)u=g-bv(t). Therefore

∫0v(t)1gβˆ’bv dv=βˆ’1b∫ggβˆ’bv(t)1u du.\int_0^{v(t)} \frac{1}{g-bv}\,dv =-\frac{1}{b}\int_g^{g-bv(t)}\frac{1}{u}\,du.

Evaluate the integral:

βˆ’1b∫ggβˆ’bv(t)1u du=βˆ’1b[ln⁑∣u∣]ggβˆ’bv(t).-\frac{1}{b}\int_g^{g-bv(t)}\frac{1}{u}\,du =-\frac{1}{b}\left[\ln\lvert u\rvert\right]_g^{g-bv(t)}.

So

βˆ’1b(ln⁑∣gβˆ’bv(t)βˆ£βˆ’ln⁑g)=t.-\frac{1}{b}\left(\ln\lvert g-bv(t)\rvert-\ln g\right)=t.

Combine the logarithms:

βˆ’1bln⁑∣gβˆ’bv(t)g∣=t.-\frac{1}{b}\ln\left\lvert \frac{g-bv(t)}{g}\right\rvert=t.

Multiply by βˆ’b-b:

ln⁑∣gβˆ’bv(t)g∣=βˆ’bt.\ln\left\lvert \frac{g-bv(t)}{g}\right\rvert=-bt.

Since the ball starts from rest and approaches terminal velocity from below, 0≀v(t)<gb0\le v(t)<\frac{g}{b} while it is speeding up. Thus gβˆ’bv(t)>0g-bv(t)>0, so the absolute value can be removed:

ln⁑(gβˆ’bv(t)g)=βˆ’bt.\ln\left(\frac{g-bv(t)}{g}\right)=-bt.

Exponentiate both sides:

gβˆ’bv(t)g=eβˆ’bt.\frac{g-bv(t)}{g}=e^{-bt}.

Now isolate v(t)v(t):

gβˆ’bv(t)=geβˆ’bt,g-bv(t)=ge^{-bt}, bv(t)=gβˆ’geβˆ’bt,bv(t)=g-ge^{-bt}, v(t)=gb(1βˆ’eβˆ’bt).v(t)=\frac{g}{b}\left(1-e^{-bt}\right).

Method 1 for terminal velocity: take the limit as tβ†’βˆžt\to\infty. Since eβˆ’btβ†’0e^{-bt}\to0,

vT=lim⁑tβ†’βˆžv(t)=gb.v_T=\lim_{t\to\infty}v(t)=\frac{g}{b}.

Method 2 for terminal velocity: terminal velocity means acceleration is zero, so plug dv/dt=0dv/dt=0 into the original differential equation:

0=gβˆ’bvT.0=g-bv_T.

Solving gives

vT=gb,v_T=\frac{g}{b},

which matches the limit from v(t)v(t).

What if instead of linear drag, we use quadratic drag? You may think that it is just as simple as linear drag. However, changing to quadratic drag increases the integration level by a lot, so as an extension and practice to integration, you can try to find v(t)v(t) for quadratic drag (hint: you may need to use the hyperbolic tangent function).


Often, we often describe thing as going in circles (or approximately so), whether it be vertical or horizontal. There are two types of circular motion: uniform and non-uniform circular motion.

In uniform circular motion, speed is constant but velocity changes direction. The acceleration points toward the center at every instant and has a magnitude of

ac=v2r.a_c = \frac{v^2}{r}.

Proof (Centripetal acceleration). Start with the parameterization for a standard circle centered at (a,e)(a, e)

x(t)=a+bcos⁑(ct+d),y(t)=e+bsin⁑(ct+d),x(t)=a+b\cos(ct+d),\qquad y(t)=e+b\sin(ct+d),

where a,ea,e are the center coordinates, b>0b>0 is a length, c≠0c\ne0 has units of inverse time, and dd is the starting angle. Since

(xβˆ’a)2+(yβˆ’e)2=b2,(x-a)^2+(y-e)^2=b^2,

the path is a circle of radius bb. Differentiate both components:

vβƒ—(t)=βˆ’bcsin⁑(ct+d)i^+bccos⁑(ct+d)j^,\vec v(t)=-bc\sin(ct+d)\hat i+bc\cos(ct+d)\hat j, aβƒ—(t)=βˆ’bc2cos⁑(ct+d)i^βˆ’bc2sin⁑(ct+d)j^.\vec a(t)=-bc^2\cos(ct+d)\hat i-bc^2\sin(ct+d)\hat j.

The magnitude of velocity (speed) is v=b∣c∣v=b\lvert c\rvert. The acceleration is βˆ’c2-c^2 times the displacement from the center, so it points inward and has magnitude bc2bc^2.

A complete revolution changes the phase by 2Ο€2\pi. Thus the period (time per cycle) and frequency (cycles per second) are

T=2Ο€βˆ£c∣,f=1T=∣c∣2Ο€.T=\frac{2\pi}{\lvert c\rvert},\qquad f=\frac{1}{T}=\frac{\lvert c\rvert}{2\pi}.

We call the signed rate of change of angle the angular velocity, Ο‰=c\omega=c: positive for counterclockwise motion and negative for clockwise motion. Its magnitude is the angular speed, βˆ£Ο‰βˆ£=2Ο€f\lvert\omega\rvert=2\pi f. Writing b=rb=r, d=ΞΈ0d=\theta_0, and the center as (xc,yc)(x_c,y_c) gives

x(t)=xc+rcos⁑(Ο‰t+ΞΈ0),y(t)=yc+rsin⁑(Ο‰t+ΞΈ0).x(t)=x_c+r\cos(\omega t+\theta_0),\qquad y(t)=y_c+r\sin(\omega t+\theta_0).

Using v=rβˆ£Ο‰βˆ£v=r\lvert\omega\rvert, the inward acceleration magnitude is

ac=rω2=v2r=4π2rT2.a_c=r\omega^2=\frac{v^2}{r}=\frac{4\pi^2r}{T^2}.

The position relative to the center, velocity, and acceleration are related geometrically: velocity is tangent to the circle, while acceleration is opposite the radius/position vector. β€œCentripetal” (literally meaning β€œcenter-seeking”) is just the name of the inward component of acceleration.

Example. A marker attached to a rigid arm of length LL moves in a horizontal circle. The arm stays at angle ΞΈ\theta from the vertical. A camera measures the marker’s constant speed vv. Find its period and inward acceleration.

The circle has radius r=Lsin⁑θr=L\sin\theta. One revolution covers the circumference of the traveled circle, so

T=2Ο€Lsin⁑θv,ac=v2Lsin⁑θ.T=\frac{2\pi L\sin\theta}{v},\qquad a_c=\frac{v^2}{L\sin\theta}.

Example. A point moves according to x=2+3cos⁑(4t)x=2+3\cos(4t) and y=βˆ’1+3sin⁑(4t)y=-1+3\sin(4t), with distances in meters and time in seconds. Find the center, radius, period, speed, and acceleration vector when t=Ο€/8Β st=\pi/8\ \text{s}.

The center is (2,βˆ’1)Β m(2,-1)\ \text{m}, the radius is 3Β m3\ \text{m}, and Ο‰=4Β rad/s\omega=4\ \text{rad/s}. Therefore

T=2Ο€4=Ο€2Β s,v=3(4)=12Β m/s,ac=3(4)2=48Β m/s2.T=\frac{2\pi}{4}=\frac{\pi}{2}\ \text{s},\qquad v=3(4)=12\ \text{m/s},\qquad a_c=3(4)^2=48\ \text{m/s}^2.

At the specified time the phase is Ο€/2\pi/2, so the point is at the top of the circle. Its acceleration points downward:

aβƒ—=βˆ’48j^Β m/s2.\vec a=-48\hat j\ \text{m/s}^2.

What if the speed of the object is changing while moving in a circle? For example, consider the case of a car decelerating around a turn, a washing machine ending its cycle, or a pendulum swinging about its hinge. For this nonuniform circular motion, acceleration has both radial and tangential components:

ac=v2r,a_c = \frac{v^2}{r}, at=dvdt.a_t = \frac{dv}{dt}.

The centripetal component aca_c points toward the center and changes the direction of velocity. The tangential component ata_t lies along the tangent to the circle and changes the magnitude of velocity. If the object is speeding up, a⃗t\vec a_t points with the velocity; if it is slowing down, a⃗t\vec a_t points against the velocity.

Using r^\hat r for the outward radial direction and ΞΈ^\hat\theta for the direction of increasing angle, the acceleration vector is

aβƒ—=βˆ’v2rr^+dvdtΞΈ^.\vec a=-\frac{v^2}{r}\hat r+\frac{dv}{dt}\hat\theta.

The minus sign on the radial term is important: r^\hat r points outward, while centripetal acceleration points inward. Because the radial and tangential directions are perpendicular, the total acceleration magnitude is

∣aβƒ—βˆ£=ac2+at2=(v2r)2+(dvdt)2.\lvert\vec a\rvert=\sqrt{a_c^2+a_t^2} =\sqrt{\left(\frac{v^2}{r}\right)^2+\left(\frac{dv}{dt}\right)^2}.

If Ο•\phi is the angle from the inward radial direction toward the tangential acceleration, then

tan⁑ϕ=∣at∣ac.\tan\phi=\frac{\lvert a_t\rvert}{a_c}.

Notice that even if ata_t is constant, aca_c generally is not: changing the speed also changes v2/rv^2/r.

Example. A particle moves counterclockwise on a circle of radius RR, starting at θ(0)=0\theta(0)=0 with speed v0>0v_0>0. Its speed increases according to dv/dt=βvdv/dt=\beta v, where β>0\beta>0 is constant. Given v0<βRv_0<\beta R, find when its acceleration first makes a 45∘45^\circ angle with the inward radius, and find its angular displacement and acceleration vector then.

Separate variables and apply the initial condition:

dvv=β dt⟹v(t)=v0eΞ²t.\frac{dv}{v}=\beta\,dt \quad\Longrightarrow\quad v(t)=v_0e^{\beta t}.

The radial and tangential magnitudes are

ac=v02e2Ξ²tR,at=Ξ²v0eΞ²t.a_c=\frac{v_0^2e^{2\beta t}}{R},\qquad a_t=\beta v_0e^{\beta t}.

The angle is 45∘45^\circ when these are equal, so the speed must be vβˆ—=Ξ²Rv_*=\beta R. Therefore

tβˆ—=1Ξ²ln⁑βRv0.t_*=\frac{1}{\beta}\ln\frac{\beta R}{v_0}.

The angle traveled comes from integrating ΞΈΛ™=v/R\dot\theta=v/R:

ΞΈ(t)=v0Ξ²R(eΞ²tβˆ’1),ΞΈβˆ—=1βˆ’v0Ξ²R.\theta(t)=\frac{v_0}{\beta R}(e^{\beta t}-1),\qquad \theta_*=1-\frac{v_0}{\beta R}.

At this instant both components have magnitude Ξ²2R\beta^2R. Use the outward radial unit vector r^=(cos⁑θ,sin⁑θ)\hat r=(\cos\theta,\sin\theta) and counterclockwise tangent ΞΈ^=(βˆ’sin⁑θ,cos⁑θ)\hat\theta=(-\sin\theta,\cos\theta). Thus

aβƒ—βˆ—=Ξ²2R(βˆ’r^+ΞΈ^)=Ξ²2R[βˆ’(cosβ‘ΞΈβˆ—+sinβ‘ΞΈβˆ—)i^+(cosβ‘ΞΈβˆ—βˆ’sinβ‘ΞΈβˆ—)j^],\vec a_*=\beta^2R(-\hat r+\hat\theta) =\beta^2R\big[-(\cos\theta_*+\sin\theta_*)\hat i +(\cos\theta_*-\sin\theta_*)\hat j\big],

and ∣aβƒ—βˆ—βˆ£=2 β2R\lvert\vec a_*\rvert=\sqrt2\,\beta^2R.

Example. A cyclist rides counterclockwise around a circular track of radius 25Β m25\ \text{m}. The cyclist’s speed is v(t)=4.0+0.60t2v(t)=4.0+0.60t^2, where speed is in meters per second and time is in seconds. At t=3.0Β st=3.0\ \text{s}, find the tangential acceleration, centripetal acceleration, total acceleration magnitude, and acceleration vector when the cyclist is at the rightmost point of the track.

The tangential acceleration comes from the rate at which the speed changes:

at=dvdt=1.20t.a_t=\frac{dv}{dt}=1.20t.

Therefore, at t=3.0Β st=3.0\ \text{s},

at=1.20(3.0)=3.60Β m/s2.a_t=1.20(3.0)=3.60\ \text{m/s}^2.

At the same instant, the speed is

v=4.0+0.60(3.0)2=9.40Β m/s,v=4.0+0.60(3.0)^2=9.40\ \text{m/s},

so the centripetal acceleration is

ac=v2r=(9.40)225=3.53Β m/s2.a_c=\frac{v^2}{r}=\frac{(9.40)^2}{25}=3.53\ \text{m/s}^2.

The two components are perpendicular, so

∣aβƒ—βˆ£=(3.53)2+(3.60)2=5.04Β m/s2.\lvert\vec a\rvert=\sqrt{(3.53)^2+(3.60)^2}=5.04\ \text{m/s}^2.

At the rightmost point, inward is left and the counterclockwise tangential direction is up. Thus

aβƒ—=(βˆ’3.53i^+3.60j^)Β m/s2.\vec a=(-3.53\hat i+3.60\hat j)\ \text{m/s}^2.

The acceleration points

Ο•=tanβ‘βˆ’1(3.603.53)=45.6∘\phi=\tan^{-1}\left(\frac{3.60}{3.53}\right)=45.6^\circ

above the inward radial direction. The nearly equal components do not mean the motion is uniform; the nonzero tangential component shows that the cyclist is speeding up.


When someone is sitting still in a chair, are they moving? In your point of view as an observer in the room with them, they are stationary. Yet, the Earth (and therefore the chair the person is sitting on) constantly rotates around its axis and orbits around the Sun.

To describe one object’s motion as seen from another, choose a reference frame. An inertial frame does not accelerate or rotate relative to another inertial frame; a non-inertial frame does. A frame moving with an object can be either, depending on the object’s motion.

We usually treat the ground-based lab frame as approximately inertial, ignoring Earth’s rotation and orbital acceleration. Watching an F1 race from the stands is an example of this lab-frame viewpoint.

A frame attached to a racecar is non-inertial while the car speeds up, slows down, or turns. In that frame, the driver is at rest and the spectators move relative to the car. Both descriptions are valid; they use different reference frames.

Velocities are vectors, so relative velocities add by vector addition. Define the velocity of object AA relative to object BB as v⃗A/B\vec{v}_{A/B}. To find the velocity relative to a third object C, express all vectors using the same axis directions and write

v⃗A/C=v⃗A/B+v⃗B/C.\vec{v}_{A/C} = \vec{v}_{A/B} + \vec{v}_{B/C}.
~vA=B~vB=C~vA=C

If you need a reminder of vector addition, check out AP Precalculus. Since we can model the velocities as vectors, vβƒ—A/B=βˆ’vβƒ—B/A\vec{v}_{A/B} = -\vec{v}_{B/A}, meaning that two objects that are moving have opposite relative velocities with respect to each other.

What if instead of looking at velocity, we look at acceleration? As long as the reference frames use axes that remain parallel and do not rotate relative to one another,

a⃗A/C=a⃗A/B+a⃗B/C.\vec a_{A/C}=\vec a_{A/B}+\vec a_{B/C}.

Equivalently, the acceleration of AA as measured by BB is

aβƒ—A/B=aβƒ—A/Cβˆ’aβƒ—B/C.\vec a_{A/B}=\vec a_{A/C}-\vec a_{B/C}.

An object released from an accelerating frame keeps the velocity it had at the instant of release, but it does not automatically keep the frame’s acceleration. For example, a donut dropped inside an eastward-accelerating train initially has the train’s eastward velocity. After release, however, no horizontal force acts on the donut. A ground observer therefore measures zero horizontal acceleration, while an observer on the train sees the donut accelerate backward relative to the train.

Example. A train moves east at speed uu and accelerates east at a constant rate AA. At t=0t=0, a passenger releases a donut from rest relative to the train at height HH above the floor. Ignore air resistance. Describe the donut’s motion in the ground frame and the train frame, and find how far behind the release point it lands as measured in the train.

Take east as +x+x and up as +y+y. Let DD denote the donut, TT the train, and GG the ground. At release, the donut has the train’s instantaneous horizontal velocity:

v⃗D/G(0)=ui^.\vec v_{D/G}(0)=u\hat i.

Once released, the donut is in free fall. In the ground frame its acceleration is

aβƒ—D/G=βˆ’gj^,\vec a_{D/G}=-g\hat j,

so its coordinates relative to the release point are

xD/G=ut,yD/G=Hβˆ’12gt2.x_{D/G}=ut, \qquad y_{D/G}=H-\frac{1}{2}gt^2.

The ground observer sees a projectile: the donut continues east while falling in a parabola. During the same time, the point on the train directly below the release point moves according to

xT/G=ut+12At2.x_{T/G}=ut+\frac{1}{2}At^2.

Subtracting the train’s position from the donut’s position gives the horizontal motion seen by the passenger:

xD/T=xD/Gβˆ’xT/G=βˆ’12At2.x_{D/T}=x_{D/G}-x_{T/G}=-\frac{1}{2}At^2.

Thus the donut appears to accelerate west in the train frame, with

aβƒ—D/T=aβƒ—D/Gβˆ’aβƒ—T/G=βˆ’Ai^βˆ’gj^.\vec a_{D/T}=\vec a_{D/G}-\vec a_{T/G}=-A\hat i-g\hat j.

The donut reaches the floor when yD/G=0y_{D/G}=0:

tf=2Hg.t_f=\sqrt{\frac{2H}{g}}.

At that time,

xD/T(tf)=βˆ’12A(2Hg)=βˆ’AHg.x_{D/T}(t_f) =-\frac{1}{2}A\left(\frac{2H}{g}\right) =-\frac{AH}{g}.

Therefore, the donut lands a distance AH/gAH/g behind the point on the train directly below where it was released. The two observers agree on the physical landing event, but they describe the path and acceleration differently because the train frame is accelerating.

Example. A boat heads straight across a river, pointing its bow perpendicular to the banks with a speed of 4Β m/s4\ \text{m/s} relative to the water. The river flows at 3Β m/s3\ \text{m/s} parallel to the banks, and the river is 80Β m80\ \text{m} wide. Find the boat’s velocity relative to the ground, how long the crossing takes, and how far downstream it lands.

Let the boat’s velocity relative to the water be vβƒ—B/W\vec{v}_{B/W} (across the river) and the water’s velocity relative to the ground be vβƒ—W/G\vec{v}_{W/G} (downstream). The composition rule gives

v⃗B/G=v⃗B/W+v⃗W/G.\vec{v}_{B/G} = \vec{v}_{B/W} + \vec{v}_{W/G}.

These two pieces are perpendicular (check it yourself), so the ground speed is

vB/G=42+32=5Β m/s,v_{B/G} = \sqrt{4^2 + 3^2} = 5\ \text{m/s},

at an angle arctan⁑(3/4)β‰ˆ37∘\arctan(3/4) \approx 37^\circ downstream of straight across.

The crossing time depends only on the across-river component, because the downstream flow does nothing to close the 80Β m80\ \text{m} gap:

t=804=20Β s.t = \frac{80}{4} = 20\ \text{s}.

During that time the current carries the boat downstream by

d=(3)(20)=60Β m.d = (3)(20) = 60\ \text{m}.

The key idea is that the perpendicular components are independent, just as in projectile motion: the downstream drift does not change how long the crossing takes.

You can find more about relative motion on the USAPhO section on mechanics.


In two-dimensional kinematics, a vector can be split into xx- and yy-components, and each component follows its own kinematic equation. Projectile motion is the motion of an object after it has been launched and is moving under gravity alone. If air resistance is negligible, horizontal acceleration is zero and vertical acceleration is gg downward. The sign of the vertical acceleration depends on which direction you choose as positive yy.

xyv0v0xv0yparabolicpath

With initial speed v0v_0 at launch angle ΞΈ\theta above the horizontal,

v0x=v0cos⁑θ,v0y=v0sin⁑θ.v_{0x} = v_0 \cos\theta, v_{0y} = v_0 \sin\theta.

The motion can thus be broken into components, each with its own kinematic equations. Taking up as positive yy gives

x=x0+v0xt,y=y0+v0ytβˆ’12gt2,x = x_0 + v_{0x} t, \qquad y = y_0 + v_{0y} t - \frac{1}{2} g t^2, vx=v0x,vy=v0yβˆ’gt.v_x = v_{0x}, \qquad v_y = v_{0y} - gt.

Remember: ALWAYS make sure you know which direction you define as +y+y! The trajectory in the vertical plane is a parabola until the object hits something.

If launch and landing occur at the same height, you can shortcut formulas. The shortcuts for range, maximum height, and total flight time on level ground are:

R=v02sin⁑(2θ)g,R = \frac{v_0^2 \sin(2\theta)}{g}, h=v02sin⁑2(θ)2g,h = \frac{v_0^2 \sin^2 (\theta)}{2g}, T=2v0sin⁑(θ)g.T = \frac{2v_0 \sin(\theta)}{g}.

If launch and landing heights differ, solve the quadratic in tt from the yy equation rather than memorizing these shortcuts.

Proof (Range, Max Height, Flight Time). Take up as +y+y, launch from the origin, and write the component equations:

y=v0sin⁑θ tβˆ’12gt2,x=v0cos⁑θ t,y = v_0\sin\theta\, t - \tfrac{1}{2}g t^2, \qquad x = v_0\cos\theta\, t, vy=v0sinβ‘ΞΈβˆ’gt.v_y = v_0\sin\theta - gt.

Flight time. On level ground the projectile lands when y=0y = 0 again:

0=v0sin⁑θ Tβˆ’12gT2=T(v0sinβ‘ΞΈβˆ’12gT).0 = v_0\sin\theta\, T - \tfrac{1}{2}g T^2 = T\left(v_0\sin\theta - \tfrac{1}{2}g T\right).

The root T=0T = 0 is the launch instant; the landing is the other root:

T=2v0sin⁑θg.T = \frac{2 v_0 \sin\theta}{g}.

Maximum height. At the top of the arc the vertical velocity is zero, vy=0v_y = 0, which happens at t=v0sin⁑θ/gt = v_0\sin\theta / g, exactly half of TT (the parabola is symmetric). Substitute into yy:

h=v0sin⁑θ(v0sin⁑θg)βˆ’12g(v0sin⁑θg)2=v02sin⁑2ΞΈ2g.h = v_0\sin\theta\left(\frac{v_0\sin\theta}{g}\right) - \tfrac{1}{2}g\left(\frac{v_0\sin\theta}{g}\right)^2 = \frac{v_0^2\sin^2\theta}{2g}.

Range. The horizontal distance covered in the full flight time is

R=v0cos⁑θ⋅T=v0cos⁑θ⋅2v0sin⁑θg=2v02sin⁑θcos⁑θg.R = v_0\cos\theta\cdot T = v_0\cos\theta\cdot\frac{2v_0\sin\theta}{g} = \frac{2v_0^2\sin\theta\cos\theta}{g}.

Using the identity 2sin⁑θcos⁑θ=sin⁑(2θ)2\sin\theta\cos\theta = \sin(2\theta),

R=v02sin⁑(2θ)g.R = \frac{v_0^2\sin(2\theta)}{g}.

Because sin⁑(2θ)\sin(2\theta) is largest at 2θ=90∘2\theta = 90^\circ, range on level ground is maximized at θ=45∘\theta = 45^\circ, and complementary angles such as 30∘30^\circ and 60∘60^\circ give the same range.

Example. A ball is launched from level ground at v0=20 m/sv_0 = 20\ \text{m/s} and θ=30∘\theta = 30^\circ. Take g=9.8 m/s2g = 9.8\ \text{m/s}^2. Find the time of flight, range, and maximum height.

With sin⁑30∘=0.5\sin 30^\circ = 0.5, cos⁑30βˆ˜β‰ˆ0.866\cos 30^\circ \approx 0.866, and sin⁑60βˆ˜β‰ˆ0.866\sin 60^\circ \approx 0.866:

T=2(20)(0.5)9.8β‰ˆ2.0Β s,T = \frac{2(20)(0.5)}{9.8} \approx 2.0\ \text{s}, R=(20)2(0.866)9.8β‰ˆ35.4Β m,R = \frac{(20)^2(0.866)}{9.8} \approx 35.4\ \text{m}, h=(20)2(0.5)22(9.8)β‰ˆ5.1Β m.h = \frac{(20)^2(0.5)^2}{2(9.8)} \approx 5.1\ \text{m}.

As a sanity check, a 60∘60^\circ launch at the same speed would give the same range RR but a much greater height, since sin⁑260∘=0.75\sin^2 60^\circ = 0.75 is three times sin⁑230∘\sin^2 30^\circ.

Example. A projectile is launched from the top of a cliff 45 m45\ \text{m} tall at v0=30 m/sv_0 = 30\ \text{m/s} and θ=37∘\theta = 37^\circ above the horizontal. Take g=10 m/s2g = 10\ \text{m/s}^2, sin⁑37∘=0.6\sin 37^\circ = 0.6, cos⁑37∘=0.8\cos 37^\circ = 0.8. How long is it in the air, and how far from the base of the cliff does it land?

Put the origin at the launch point with up as +y+y. Then the components are

v0x=30(0.8)=24Β m/s,v0y=30(0.6)=18Β m/s.v_{0x} = 30(0.8) = 24\ \text{m/s}, \qquad v_{0y} = 30(0.6) = 18\ \text{m/s}.

The ground is 45Β m45\ \text{m} below launch, so landing is at y=βˆ’45Β my = -45\ \text{m}:

βˆ’45=18tβˆ’12(10)t2=18tβˆ’5t2.-45 = 18t - \tfrac{1}{2}(10)t^2 = 18t - 5t^2.

Rearranging into standard form,

5t2βˆ’18tβˆ’45=0.5t^2 - 18t - 45 = 0.

Apply the quadratic formula:

t=18Β±(βˆ’18)2βˆ’4(5)(βˆ’45)2(5)=18Β±324+90010=18Β±3510.t = \frac{18 \pm \sqrt{(-18)^2 - 4(5)(-45)}}{2(5)} = \frac{18 \pm \sqrt{324 + 900}}{10} = \frac{18 \pm 35}{10}.

The physical (positive) root is

t=18+3510=5.3Β s.t = \frac{18 + 35}{10} = 5.3\ \text{s}.

The negative root is discarded because it corresponds to a time before launch. The horizontal range from the base of the cliff is

x=v0x t=24(5.3)β‰ˆ127Β m.x = v_{0x}\, t = 24(5.3) \approx 127\ \text{m}.

Note that with unequal launch and landing heights the trajectory is no longer symmetric, which is why the level-ground shortcuts cannot be used here.

Suppose we want to launch along a surface that is angle ΞΈ\theta above the horizontal. For a projectile above a ramp, rotate the axes: let xx point along the ramp to the right and yy point perpendicular to it, away from the surface. Let ΞΈ\theta be the signed ramp angle relative to horizontal: positive for an uphill ramp and negative for a downhill slope, with βˆ’90∘<ΞΈ<90∘-90^\circ<\theta<90^\circ. Launch from the origin at speed v0v_0 and angle Ο•\phi above the ramp, so the launch angle above horizontal is ΞΈ+Ο•\theta+\phi.

Gravity is the only acceleration during flight. Its rotated components and the velocity components are

ax=βˆ’gsin⁑θ,ay=βˆ’gcos⁑θ,a_x=-g\sin\theta,\qquad a_y=-g\cos\theta, vx=v0cosβ‘Ο•βˆ’gtsin⁑θ,vy=v0sinβ‘Ο•βˆ’gtcos⁑θ.v_x=v_0\cos\phi-gt\sin\theta,\qquad v_y=v_0\sin\phi-gt\cos\theta.

Integrating with initial position at the origin gives

x=v0tcosβ‘Ο•βˆ’12gt2sin⁑θ,y=v0tsinβ‘Ο•βˆ’12gt2cos⁑θ.x=v_0t\cos\phi-\frac12gt^2\sin\theta,\qquad y=v_0t\sin\phi-\frac12gt^2\cos\theta.

The ramp itself is y=0y=0 in these coordinates. The projectile leaves the surface, so its perpendicular coordinate is positive during flight; it is not constrained to slide along the ramp. For a downhill slope, ΞΈ<0\theta<0 and ax>0a_x>0, so gravity increases the down-slope velocity component. You can try to prove the formulas by yourself (hint: Use similar triangles and Pythagorean Theorem).

Example. A projectile is launched at speed v0v_0 above an uphill ramp of angle ΞΈ\theta, where 0<ΞΈ<90∘0<\theta<90^\circ. Its launch direction makes angle Ο•\phi above the ramp, with 0<Ο•<90βˆ˜βˆ’ΞΈ0<\phi<90^\circ-\theta. Find its landing distance dd along the ramp and the launch angle that maximizes this distance.

Landing occurs when the perpendicular displacement returns to zero:

0=t(v0sinβ‘Ο•βˆ’12gtcos⁑θ).0=t\left(v_0\sin\phi-\frac12gt\cos\theta\right).

Discarding the launch instant t=0t=0 gives

tf=2v0sin⁑ϕgcos⁑θ.t_f=\frac{2v_0\sin\phi}{g\cos\theta}.

Substitute into the along-ramp position:

d=2v02sin⁑ϕcos⁑ϕgcosβ‘ΞΈβˆ’2v02sin⁑2Ο•sin⁑θgcos⁑2ΞΈ=2v02sin⁑ϕcos⁑(ΞΈ+Ο•)gcos⁑2ΞΈ.d=\frac{2v_0^2\sin\phi\cos\phi}{g\cos\theta} -\frac{2v_0^2\sin^2\phi\sin\theta}{g\cos^2\theta} =\frac{2v_0^2\sin\phi\cos(\theta+\phi)}{g\cos^2\theta}.

Using 2sin⁑ϕcos⁑(ΞΈ+Ο•)=sin⁑(2Ο•+ΞΈ)βˆ’sin⁑θ2\sin\phi\cos(\theta+\phi)=\sin(2\phi+\theta)-\sin\theta,

d=v02gcos⁑2ΞΈ[sin⁑(2Ο•+ΞΈ)βˆ’sin⁑θ].d=\frac{v_0^2}{g\cos^2\theta} \left[\sin(2\phi+\theta)-\sin\theta\right].

Only the sine term varies with launch angle. It is largest when 2Ο•+ΞΈ=90∘2\phi+\theta=90^\circ, so

Ο•opt=45βˆ˜βˆ’ΞΈ2,dmax⁑=v02g(1+sin⁑θ).\phi_{\mathrm{opt}}=45^\circ-\frac{\theta}{2},\qquad d_{\max}=\frac{v_0^2}{g(1+\sin\theta)}.

The optimum angle above horizontal is therefore 45∘+ΞΈ/245^\circ+\theta/2. For a downhill slope of angle Ξ²>0\beta>0, substitute ΞΈ=βˆ’Ξ²\theta=-\beta: the optimum angle above the slope is 45∘+Ξ²/245^\circ+\beta/2.

If instead a reachable distance dd is specified, there are generally two launch angles. Set

K=sin⁑θ+gdcos⁑2θv02.K=\sin\theta+\frac{gd\cos^2\theta}{v_0^2}.

For 0<d<dmax⁑0<d<d_{\max}, the larger angle above the ramp that reaches that distance is

Ο•high=180βˆ˜βˆ’arcsin⁑Kβˆ’ΞΈ2.\phi_{\mathrm{high}}=\frac{180^\circ-\arcsin K-\theta}{2}.

At d=dmax⁑d=d_{\max} the two angles coincide. A requested distance greater than dmax⁑d_{\max} is unreachable at that launch speed.

Calculus method. Hold v0v_0 and ΞΈ\theta fixed and differentiate the range with respect to Ο•\phi, measuring angles in radians:

dddΟ•=2v02gcos⁑2ΞΈcos⁑(2Ο•+ΞΈ).\frac{dd}{d\phi}=\frac{2v_0^2}{g\cos^2\theta}\cos(2\phi+\theta).

Setting this equal to zero gives 2Ο•+ΞΈ=Ο€/22\phi+\theta=\pi/2 in the allowed launch-angle interval. Thus

Ο•opt=Ο€4βˆ’ΞΈ2.\phi_{\mathrm{opt}}=\frac{\pi}{4}-\frac{\theta}{2}.

To confirm that this critical point maximizes the range, differentiate again:

d2ddΟ•2=βˆ’4v02gcos⁑2ΞΈsin⁑(2Ο•+ΞΈ).\frac{d^2d}{d\phi^2} =-\frac{4v_0^2}{g\cos^2\theta}\sin(2\phi+\theta).

At the critical point, the sine is 11, so the second derivative is negative. The range also approaches zero at both endpoints Ο•=0\phi=0 and Ο•=Ο€/2βˆ’ΞΈ\phi=\pi/2-\theta of the uphill launch interval, making this the absolute maximum.


  1. A projectile is launched from level ground. At the top of its path, its speed is half its launch speed. What was the launch angle?

(A) 30∘30^\circ

(B) 45∘45^\circ

(C) 60∘60^\circ

(D) 75∘75^\circ

  1. Two projectiles are launched from the same point with the same speed at complementary angles ΞΈ\theta and 90βˆ˜βˆ’ΞΈ90^\circ-\theta, where 0<ΞΈ<45∘0<\theta<45^\circ. On level ground, the projectile launched at the larger angle has

(A) the same range and a longer flight time

(B) the same range and a shorter flight time

(C) a longer range and a longer flight time

(D) a shorter range and a shorter flight time

  1. A particle has x(t)=At3βˆ’Btx(t)=At^3-Bt with A,B>0A,B>0. For t>0t>0, at the instant when the particle’s velocity is zero, its acceleration is

(A) zero

(B) βˆ’23AB-2\sqrt{3AB}

(C) 6B/(3A)6\sqrt{B/(3A)}

(D) 6AB/(3A)6A\sqrt{B/(3A)}

  1. A particle moves in the plane with x=btx=bt and y=ct2βˆ’dt3y=ct^2-dt^3, where b,c,d>0b,c,d>0. At the nonzero instant when vy=0v_y=0, the acceleration vector points

(A) purely horizontal

(B) upward

(C) downward

(D) tangent to the trajectory

  1. A runner moves so that her speed depends on position according to v=v0+kxv=v_0+kx, where v0,k>0v_0,k>0. Her acceleration as a function of position is

(A) kk

(B) k(v0+kx)k(v_0+kx)

(C) k/(v0+kx)k/(v_0+kx)

(D) v0+kxv_0+kx

  1. A particle has v(t)=v0βˆ’Ξ²t2v(t)=v_0-\beta t^2 with v0,Ξ²>0v_0,\beta>0. Which expression gives the distance traveled from t=0t=0 until the particle first stops?

(A) ∫0v0/Ξ²(v0βˆ’Ξ²t2) dt\int_0^{\sqrt{v_0/\beta}}(v_0-\beta t^2)\,dt

(B) ∫0v0/Ξ²(v0βˆ’Ξ²t2) dt\int_0^{v_0/\beta}(v_0-\beta t^2)\,dt

(C) ∫0v0/Ξ²βˆ£βˆ’2Ξ²tβˆ£β€‰dt\int_0^{\sqrt{v_0/\beta}}\lvert -2\beta t\rvert\,dt

(D) v0v0/Ξ²v_0\sqrt{v_0/\beta}

  1. A particle moves along the xx-axis with velocity v(t)=v0βˆ’Ξ±t2v(t)=v_0-\alpha t^2, where v0,Ξ±>0v_0,\alpha>0. At what time is the particle’s displacement from its starting point greatest?

(A) t=v0/Ξ±t=\sqrt{v_0/\alpha}

(B) t=v0/Ξ±t=v_0/\alpha

(C) t=v0/(3Ξ±)t=\sqrt{v_0/(3\alpha)}

(D) t=2v0/Ξ±t=2v_0/\alpha

  1. A projectile is launched from level ground and lands back at the same height a fixed horizontal distance RR away. The launch speed is increased while RR is kept the same. Compared with the original two possible launch angles, the new two possible launch angles

(A) move closer to 45∘45^\circ

(B) move farther from 45∘45^\circ

(C) both increase

(D) both decrease

  1. A boat always points directly across a river of width WW with speed vbv_b relative to the water. The current is parallel to the banks and has speed u(y)=u0y/Wu(y)=u_0y/W, where yy is distance across the river. Compared with a river whose current is everywhere u0/2u_0/2, the boat’s downstream drift is

(A) smaller

(B) the same

(C) larger

(D) impossible to compare without vbv_b

  1. A particle moves in one dimension with acceleration a=βˆ’kv2a=-kv^2 when v>0v>0, where k>0k>0. Which statement must be true while the particle is moving in the positive direction?

(A) The velocity-time graph is a straight line.

(B) The velocity decreases, but the magnitude of the slope decreases as the particle slows.

(C) The acceleration is constant and negative.

(D) Equal decreases in speed take equal amounts of time.

  1. A skier launches from a point on a long slope descending at 30∘30^\circ below horizontal. The launch speed is v0v_0, and the launch angle above the slope is chosen to maximize the distance along the slope before landing. Ignore air resistance. Which pair gives the maximum distance dd and the speed immediately before landing?

(A) d=v02/g,v=v0d=v_0^2/g,\quad v=v_0

(B) d=2v02/g,v=3v0d=2v_0^2/g,\quad v=\sqrt{3}v_0

(C) d=2v02/g,v=2v0d=2v_0^2/g,\quad v=2v_0

(D) d=3v02/g,v=3v0d=3v_0^2/g,\quad v=\sqrt{3}v_0

  1. A small cart moves to the right with initial speed v0v_0 through a medium that produces resistive acceleration
a=βˆ’kv(1+vV)a=-kv\left(1+\frac{v}{V}\right)

while v>0v>0, where k>0k>0 and V>0V>0 are constants. Which expression gives the cart’s velocity?

(A) v(t)=Vv0eβˆ’ktV+v0(1βˆ’eβˆ’kt)v(t)=\dfrac{Vv_0e^{-kt}}{V+v_0\left(1-e^{-kt}\right)}

(B) v(t)=Vv0V+kv0tv(t)=\dfrac{Vv_0}{V+kv_0t}

(C) v(t)=v0eβˆ’ktv(t)=v_0e^{-kt}

(D) v(t)=V(eβˆ’ktβˆ’1)+v0v(t)=V\left(e^{-kt}-1\right)+v_0

  1. A bead moves along a straight track with acceleration a(x)=Ξ±xβˆ’Ξ²a(x)=\alpha x-\beta, where Ξ±\alpha and Ξ²\beta are positive constants. At x=0x=0, the bead has speed v0v_0 in the positive direction.

    (A)(A) Derive an expression for v2v^2 as a function of xx.

    (B)(B) Find the condition on v0v_0 for the bead to reach x=Ξ²/Ξ±x=\beta/\alpha.

    (C)(C) If the bead turns around before reaching x=Ξ²/Ξ±x=\beta/\alpha, determine the turning point.

    (D)(D) Explain how the result changes if the bead initially moves in the negative direction.

  1. A projectile is launched from a cliff of height HH with initial speed v0v_0 at angle ΞΈ\theta above horizontal. A horizontal wind causes constant acceleration awa_w in the same direction as the projectile’s horizontal velocity.

    (A)(A) Derive expressions for x(t)x(t) and y(t)y(t).

    (B)(B) Find an equation for the time when the projectile reaches the ground.

    (C)(C) Derive the horizontal distance from the base of the cliff where the projectile lands.

    (D)(D) Determine whether increasing awa_w changes the time of flight, and justify your answer.

  1. A particle moves along the xx-axis. From t=0t=0 to t=Tt=T, its velocity is v(t)=v0(1βˆ’t/T)2v(t)=v_0(1-t/T)^2. From t=Tt=T to t=2Tt=2T, its acceleration is constant and chosen so the particle returns to its starting position at t=2Tt=2T.

    (A)(A) Find the displacement during the first interval.

    (B)(B) Determine the velocity at t=Tt=T.

    (C)(C) Find the constant acceleration during the second interval.

    (D)(D) Sketch the velocity-time graph, labeling intercepts and areas with signs.